My settings since I have been using P3D have stayed the same. Screenshot as of today of the same settings...
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JoinFS Development
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If you would like to follow the thread on joinfs forums the link is here:
http://pmem.uk/joinfs/forum/viewtopi...&t=20&p=68#p68
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Originally posted by N85988 View PostI have the same problem as Travis. But mine pops up as soon as I try to connect to any IP. I also have the previous version still installed, and when I go back to it, that version works fine.
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Shadow Squadron did some AICarrier and Tacpack testing last night. The AICarrier ships and Tacpac ships were a little offset from each other, I don't think we've seen that before. Each ship was in line, but about 20 yards ahead or behind the other ships. We were also not able to shoot each other down, although it is kind of funny to watch a burning plane fly around. So, the AICarriers and Tacpack don't really work with JoinFS.
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I got my 1.0.0 working without crashing last night by reducing my AI ships and boats to 0. I hope that is fixed in a future update like he mentions so I can enjoy the ships Mike pointed out to us many months ago. Anyway, I would rather see all of your in real time if I had to choose!
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New version 1.0.1 is available to test.
http://pmem.uk/joinfs/development.html
Developers notes:
Removed some test waypoints that may be causing a crash in version 1.0.0-TEST.
Bookmarks.
Settings dialog.
Local port configuration.
Option to auto broadcast simulator objects.
Now scans for sim.cfg files as well to pick up some helicopter models.
Fixed Model matching where paints had double quotes in the model name.
Added extra support for router uPnP. May help in some cases.
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Originally posted by ATC_ROO View PostIf a TACPACer joined in and started shooting people that would be interesting to see.
What would be interesting is if Airwolf is in both a TP session and on JoinFS and I join him via JoinFS. If he shoots me will my aircraft take damage since I am cross linked with the TP session. I am guessing it won't because there is no mechanism in the code for JoinFS to transmit damage.
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Originally posted by Wingman View PostBuilt-in FSrecorder-like features?!? I foresee group flights escorting pre-recorded formations of B-17s... Fly-ins with pre-recorded local traffic... Airshows like we've never envisioned before...
https://www.youtube.com/watch?v=KERkSnpG5Os (pre-recorded B-17 formation for an airshow with aerobatics in the background)
Sorry... Couldn't resist. :wink-new:
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Just found this 1.0.5 installed here. Link:>>> http://pmem.uk/joinfs/development.htmlYours in flight,
Pops :-D
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