When you fly FSX:SE or P3D in a group flight with Simlink, do you see the other planes actuate landing gear, flaps, canopies/doors, speed brakes, and control surfaces?
How is it with jitter in multiplayer? In FSX we have to set FSX fps to 30 to get smooth flight of other aircraft. Does that work the same?
I guess in short, does Simlink function the same as if everyone was flying FSX and P3D and you were logged in to the respective multiplayer proprietary servers?
I've tried other servers where when we start out some planes are just floating above the runway, some have their gear never appear to retract, canopies don't close, etc.
How is it with jitter in multiplayer? In FSX we have to set FSX fps to 30 to get smooth flight of other aircraft. Does that work the same?
I guess in short, does Simlink function the same as if everyone was flying FSX and P3D and you were logged in to the respective multiplayer proprietary servers?
I've tried other servers where when we start out some planes are just floating above the runway, some have their gear never appear to retract, canopies don't close, etc.
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