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eliminate black squares for runway lights DX9

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  • eliminate black squares for runway lights DX9

    If you don't like black squares in the distance when airport approaches for the lights and other black boxes before textures load, in the DX9, try this.

    -------------------------

    "Go to the ShadersHLSL folder in your ROOT Flight Simulator X directory, and locate a folder called Common, inside that folder you will find a file called Common.fhx (make a backup of that file so you keep the original) and change the following line:


    CODE
    dword State_TextureWrap : STATE_TEXTUREWRAP = D3DTADDRESS_WRAP;

    to look like this:

    CODE
    dword State_TextureWrap : STATE_TEXTUREWRAP = 0;

    after doing the change, you need to DELETE the shader cache located in C:\Users\YOURUSERNAME\AppData\Local\Microsoft\FSX (just delete the folder called shaders) and then restart FSX. you'll never have a corrupted texture problem ever again... also, MAKE SURE you don't use the 'Bloom' option inside FSX, if you 'use' Bloom in FSX you don't need the above FIX, because bloom changes render states appropriately."
    -----------------------------
    It worked for me like a charm when I was using DX9.
    H L
    mike404
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