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  • Where to fly next?

    So, where should we fly next? The whole world is now available to us.... http://forum.avsim.net/topic/458633-...ent-to-flight/
    http://forum.avsim.net/topic/458709-...ry-conversion/

    I guess I need to install FSX now....
    - Michael
    Check out my cockpit build!

  • #2
    OH MY!!!!

    all I can say is WOW!

    Will be giving this a go soon........
    Per Ardua Ad Astra

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    • #3
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      • #4
        Oh...




        My...




        Godbille!
        Take the time, a second to soar; for soon after, beckons a second more.

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        • #5
          This is great news
          Oz Flyer.
          David.
          VA Operations Manager.
          SPAD.neXt Beta tester.
          FIPGauges.com Beta tester.



          Got a question about the Virtual Airline? Please post in the VA forum or send me a private message.

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          • #6
            So I went to install FSX to do this tonight... Got it installed from my ISO's, but couldn't install Acceleration as I couldn't activate it with the DVD case/serial numbers boxed up....

            So now I'm downloading the Steam version to get it done...
            - Michael
            Check out my cockpit build!

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            • #7
              So has anyone tried it out? I thought it was very cool how dense my hometown looked. Found some mesh errors from FSX, but otherwise it's really cool... The only downer is it's only working in non-GFWL mode so no multiplayer.
              - Michael
              Check out my cockpit build!

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              • #8
                I was turned away at the thought of having to go make a clean FSX installation -- and having that clean FSX installation on the same computer as the one onto which I have Flight installed. Yeesh! I'd still love to see it, but don't think I'll be able (or willing) to create said technical circumstance.

                Real shame that it can't be shared in multiplayer, too. It would have been great to explore our respective hometowns together.

                Am I correct in assuming that this takes the mesh and landclass data from FSX and injects the Flight textures and dynamic scenery objects accordingly?

                Oh -- and what about airports??? ... Navaids? Roads?
                Take the time, a second to soar; for soon after, beckons a second more.

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