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FSX problems using a satellite internet connection

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  • FSX problems using a satellite internet connection

    I am getting kicked off FSX multiplayer when I use my satellite internet connection at our remote cabin in western New Mexico.

    When I was flying with my son (DesertAir 11 - he was using broadband internet service at this home) the other day, I got kick off FSX three different times. We were also using TS3 for voice communication during our flight, which seemed to have a 2-3 second delay, which is probably due to me being on a satellite internet system. I have tried making some setting changes to see if that would help, but didn't seem to make a difference. Maybe there is just too much going on with TS3 and FSX simultaneously running for the signal to make it to the satellite and back successfully. Any thoughts, ideas, suggestions?

    Thanks,

    Navy Flyboy

  • #2
    Teamspeak 3 uses very little bandwidth, I doubt that would be the issue. How stable is your connection? Have you run any speed or line tests on it? You can run a speedtest here http://www.speedtest.net/
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    • #3
      Thanks for the link to run a speed test. The results of the speed test are as follows: Download Speed: 2.94 Mbps ; Upload Speed: 0.12 Mbps
      My Satellite service provider is Wildblue Communications, I think based out of Colorado somewhere. How stable is my connection? - I don't really know what you mean by that question or how to respond.

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      • #4
        The big problem, especially with FSX, isn't the speed you can download or upload, but rather the latency which is the time it takes for a signal to go from you up to the satellite and back down again. Latency with using satellite internet is worse than any other type of internet connection. Unfortunately there is not much you can do to the existing connection to improve it.

        I do understand the frustration. I had a wireless internet that while not satellite, it went 30 miles across the valley to a station built on the mountain. I was unable to do any online gaming using that connection. At my current home I can get very slow DSL, or a short range directional wireless. I've actually been amazed my latency has been as good as it is, but I do get impacted by high packet count aircraft and get disconnected. Not much I can do but reconnect.
        - Michael
        Check out my cockpit build!

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        • #5
          Thanks for the feedback Waterman! What you said makes sense unfortunately, but that's just a small disadvantage of "living out in the sticks" , one week out of the month. At least I can still practice FSX just using my laptop, then hopefully be a better pilot upon returning to the big city life and my normal broadband cable system (Comcast). Thank again, I really appreciate the feedback.

          Chuck

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          • #6
            I wish I had the problem of being in the "sticks" one week per month. lol
            Greetings from Dale
            Sound 4-U! - A Tulsa based sound company that provides sound reinforcement and mobile recording services.

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            • #7
              One thing you need to do is ping our server ip address. Go into the cmd line and type ping xxx.xxx.xxx.xxx xxx being the ip numbers. If you have less than 600ms latency I would be suprised. Anything over 150 and your going to start having problems.
              [img]http://www.msflights.net/pilots/phpvms/lib/signatures/MSF0027.png[/img]

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