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Microsoft Flight Simulator returns - The rebirth of the beloved franchise.

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  • #61
    Thanks Casey.
    I wouldn't want you breaking any rules...

    But if you were a man that liked to place a bet...

    Would you bet that both SimConnect and UIPC addons would work with the new sim.
    Bet that they would not work.
    or
    Decide you didn't have enough information for Addons written for Uipc and not place the bet.

    All hypothetical ofcourse.
    If you don't use BOINC or World Community Grid then you should!

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    • #62
      Originally posted by ATC_ROO View Post

      But if you were a man that liked to place a bet...

      Would you bet that both SimConnect and UIPC addons would work with the new sim.
      Bet that they would not work.
      or
      Decide you didn't have enough information for Addons written for Uipc and not place the bet.

      All hypothetical ofcourse.

      So from the information that was given to us at the preview event as well as published by just about everyone who was there, the new sim will be using an updated version of Simconnect that retains the existing capabilities while adding more. FSUIPC is essentially just an interface into the capabilities of what Simconnect is capable of (as is SPAD.neXt) so in THEORY as long as developers who utilize Simconnect to access the sim for data / inputs they would still be able to, but would need to recompile their own programs to bring them in line as to what the new protocol requires.

      As far as addons goes, again the point that was stressed by the developers during the preview event was that the ability of legacy content to function with the new sim was dependent on several factors. Key among them was there was a setting in the sim that had to be switched manually which turned OFF a lot of the new sim elements (eg physics improvements) to allow the old aircraft to work. The other key point was that the addon you are trying to put in MUST work with FSX. So the extrapolation from that is if you have an addon that is lets say a 64 bit only airliner that only works with a non-Microsoft simulator *cough* PMDG *cough* Aerosoft *cough* then it would NOT function with the new sim.

      That appears to be where we are at at this point in time.
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      • #63
        Thank you nova and Casey.
        If you don't use BOINC or World Community Grid then you should!

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        • #64
          The Jan 9, 2020 alpha update just came out.

          See link: https://www.flightsimulator.com/january-9th-2020-development-update/

          -Coast
          "Having fun with friends! "

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