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FTX Global Patch 1.1 has been released. - Now 1.2

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  • #16
    Originally posted by jj2414 View Post
    Not feeling the excitement about the patch though, very little in AZ has changed .
    Phoenix is less green but still has pine trees on top of places like Camelback. The GC looks a little better but is still blah. It actually looks like some areas haven't changed at all or have gotten worse. There seems to be an issue with the Flagstaff/ Sedona area as well which they cannot answer.
    The red rocks of Sedona which were in the default FSX are still gone.
    I saw all that as well. I thought they were fixing the pine trees.

    I haven't installed it yet. Downloaded it at work and never took it home, or was even on my pc last night. Hopefully I can get it in tonight.
    - Michael
    Check out my cockpit build!

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    • #17
      1.2 has been released, although the fix list is underwhelming:

      This fixes an issue with our full 1.10 build that didn't overwrite some Default textures, particularly with P3D v2. It also has some new updated vector poly textures. The installer will open FTX Central and apply the Global region for you, so make sure you close it before continuing the install.
      http://www.orbxsystems.com/forum/top...bal-120-patch/
      - Michael
      Check out my cockpit build!

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      • #18
        I installed it without any problems at all.....I love flying at night with this....
        [img]http://www.msflights.net/pilots/phpvms/lib/signatures/MSF0027.png[/img]

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