FS Water Configurator is a freeware addon utility for Microsoft Flight Simulator X designed to modify the look of the reflective water in the game. It will increase the realism of the reflections and lighting of the water and is completely controllable by the user. If you prefer glass like reflections or very subtle water reflections, FSWC is the utility for you.
The program works by editing the shader file associated with FSX shader model 2 water, then clearing the shader cache. Settings such as horizon and vertical reflections, reflection intensities and curves can all be modified easily within a user friendly graphic interface, designed to look much like the default Flight Simulator X interface. It works with all 2x water settings enhancing the look of 2x low up to 2x max.
FSWC vs default FSX
FSX has a very limited shader model for water. It uses the same shader effects for all water in the sim regardless of weather conditions. So if you are over rough seas in stormy weather you get the same reflections as if you are over a calm lake on a clear day. FSWC enables the user to modify the shader effects to suit the flying conditions.
With default FSX water there is not much difference in the reflection intensity in relation to the viewing angle. In the real world this is very apparent as water reflects far more if you are near the water looking towards the horizon than if you're high up looking straight down. FSWC adds this distinction to the game in a user controllable way. You have independant control of the intensity of both horizon and vertical reflections and the blending curve between them.
FSX's default water also has a very strong glow effect created by the moon. This looks especially bad when there is a full moon high in the sky, creating an almost milky appearance to the water. With FSWC you can control the intensity of this glow as well as the intensity of the moon and sun's specular reflections.
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The program works by editing the shader file associated with FSX shader model 2 water, then clearing the shader cache. Settings such as horizon and vertical reflections, reflection intensities and curves can all be modified easily within a user friendly graphic interface, designed to look much like the default Flight Simulator X interface. It works with all 2x water settings enhancing the look of 2x low up to 2x max.
FSWC vs default FSX
FSX has a very limited shader model for water. It uses the same shader effects for all water in the sim regardless of weather conditions. So if you are over rough seas in stormy weather you get the same reflections as if you are over a calm lake on a clear day. FSWC enables the user to modify the shader effects to suit the flying conditions.
With default FSX water there is not much difference in the reflection intensity in relation to the viewing angle. In the real world this is very apparent as water reflects far more if you are near the water looking towards the horizon than if you're high up looking straight down. FSWC adds this distinction to the game in a user controllable way. You have independant control of the intensity of both horizon and vertical reflections and the blending curve between them.
FSX's default water also has a very strong glow effect created by the moon. This looks especially bad when there is a full moon high in the sky, creating an almost milky appearance to the water. With FSWC you can control the intensity of this glow as well as the intensity of the moon and sun's specular reflections.
Download
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